*Create a sketch that uses external media. Once you’ve mastered the basics by making prototype sketches that play sounds, draw images to the screen, scrub video, etc., think a bit more deeply about how the data in the media can be used, beyond its most evident affordances. Interpret the media accordingly. BONUS: Don’t make a video mirror or a soundboard.*
Based on Shiffman’s brightness mirror tutorial and Allison’s HUE Mode colour in class example. The code could be found here.